![]() Still, I haven’t experienced egregious load times yet on PS5. And that’s fine! Also, login and loading hangups are not entirely based on the speed of your console’s SSD as there are server-side implications to consider. For the haptic feedback aspect, they didn’t really use the adaptive triggers, as the team didn’t feel like there were many ways they could capitalize on it. Enhanced audio (using the Sony headphones, I didn’t notice a super-sized increase in quality, but it is impressive).Subtle haptic feedback (this isn’t that much of a big deal to me, but it’s nice that they tried).Faster load times (in my experience, it’s only a few seconds, down from upward of 30 seconds in some cases).A cleaner UI with more distinct icons (seeing the detail on a console is wild!).60 FPS on 1440p and 1080p settings, with a target of 40 FPS for 4K. ![]() 4K visuals (with varying resolution options, down to 1080p).In my experience, they could basically roll this out today and be fine. It’s an open access trial that’s basically just stress testing and checking for bugs. Well, it kind of already is now! The PS5 beta just launched and everyone who owns the full version of the PS4 edition has access If you own a PS5, get in on this and grab the upgrade now from the PlayStation Store.įor clarification, this is not a timed, closed, or limited-hours-played beta. Final Fantasy XIV: A Realm Reborn is going to be a tri-platform game again.
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